Matt Cox (Scribblenauts, Destroy All Humans, Sticky Bees) will bring a brand new online multiplayer experience to Steam this Fall with “ShapeRockets,” a literal rock, paper, scissors first-person shooter. This is the first release for Cox’s new studio Echohead Games. ShapeRockets invites players to choose a primitive rock, paper, or scissors shape as their character. The simple objective is to destroy your shape’s prey with the singular rocket weapon or run from the predator shape and its rockets! (Rock beats scissors. Scissors beats paper. Paper beats rock).
Players can float in all directions in dark, minimalist arenas. After a recharge, players can change shape on the fly. ShapeRockets packs in action that’s simple, but not simplistic with the constant standoff moments of rock, paper, scissors. Players can compete online with up to seven other people. A simple lobby system makes finding a game fast and hosting a game easy.
“I’ve made games where you could do almost anything, but I wanted to make a small multiplayer game where you only do one thing,” says Cox. “ShapeRockets is designed to have a simple play style, but the rock, paper, scissors core brings enough depth to give each match a chess-like, wild west showdown feel.”
ShapeRockets will be Echohead’s inaugural release in the studio’s vision to develop PC and console games varying from smaller experimental titles to online multiplayer-only titles to full breadth AAA action titles.
“This is definitely a fun experiment,” says Cox. “ShapeRockets is accessible and primitive but I also want it to appeal to a competitive eSports core.”
Echohead plans to release ShapeRockets on PC and Steam (pending Greenlight) this Fall for $7.99. Xbox One and PlayStation 4 versions will follow at a to-be-announced time.